ROBOTANTAMEON 1.0
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AMEON 1.0 / COMMANDER HANDBOOK

Game info

One homeworld. Your decisions. A colony that grows while you are away.

10,000worlds in one galaxy
500 × 500explorable coordinates
1scout at the start

01 · Establish your colony

Register with your email and password, choose a public display name and gamertag, and name your planet. Confirm your email first; only then will a free homeworld be assigned at random. Improve mineral production and energy first, then check moisture, substrate and deuterium for your next projects.

02 · Explore the unknown

Send your scout to a nearby planet. Reconnaissance reports reveal its resources, defenses and whether it can be colonized. Satellite stations expand the visible radius; completed level 5 unlocks the energy-hungry radar.

03 · Plan your expansion

Research colonization, build a colony ship and settle a free world. Scout pirate defenses before attacking. Compare the next-level bonuses and use the Technology Tree to plan prerequisites before spending resources.

The rules that shape your strategy

Space is finite
Each building level uses one chamber. Small planets have up to 245, medium planets up to 305 and large planets up to 500 chambers. Research and ships do not consume chambers.
Time matters
Building times grow exponentially with each level. Flights take minutes, hours or days: an unmodified scout needs about 48 hours to cross the galaxy vertically. A mixed fleet travels at the speed of its slowest ship.
Energy supports production
An energy shortage reduces resource output. Radar drains the energy reserve faster the longer it runs and switches off when the reserve is empty. Wait for recovery before scanning again.
Read the outcome
Green + values show gains, red − values show losses. Loot aboard a returning fleet is not yet stored at home. Reports distinguish battle survivors from ships that have actually returned.

Understand your economy

Pick one goal at a time: afford the next mine, unlock a scout route or prepare your second colony. Compare costs, hourly income, energy and storage before starting. Resources accumulate while offline, but full storage wastes further production. Transport surplus to the colony that needs it.

ResourceWhat to plan for
MetalBuildings and ship hulls. A larger fleet needs sustained mineral production.
MoistureColony development and advanced projects. Check it alongside metal before upgrading.
SubstrateConstruction and technology. Balance its production with your building queue.
DeuteriumFleet fuel and advanced projects. The planner includes distance and fleet composition; reserve enough for the next mission.
EnergyKeeps production efficient. Its separate radar reserve recovers after scanning.

Supply and defense

Transporters carry 15,000 resource units before Cargo logistics bonuses; all resources share that space. Deliver supplies, collect them from another owned colony, or station ships there permanently. Fighters have twice their attack strength when defending. Confirmed PvP attacks appear within satellite coverage without radar and can be intercepted before impact. Radar currently detects passing NPC traffic; it does not reveal every human fleet.

Laboratory stages and research apply to every owned planet. Other buildings are upgraded separately. Fleet statistics compare strength per colony with available player data. Victories award points; losses still reduce fleet points. Bulk shipbuilding saves 15% time at two ships and up to 40% at ten, with normal resource costs.

PvP and your first 72 hours

New commanders have 72 hours of PvP beginner protection. Both commanders must finish this period before scouting or attacking each other. Start with production, research, nearby unclaimed worlds and NPC pirates. Beginner protection does not stop NPC attacks.

Eligible opponents
Alliance members cannot attack each other. The higher empire score must be at most five times the lower score, with a floor of 500 for the lower score: higher ≤ 5 × max(500, lower). Vacation protection also applies. Wait six hours after dispatch before raiding the same commander again.
Limited loot
A victorious raid can take up to 15% of each resource above its protected stock of 1,000. Total loot is capped by the surviving fleet's cargo capacity. Resources are removed from the defender on impact and reach the attacker only when the fleet returns, subject to storage capacity. A raid does not transfer ownership of the defending colony.

NPC pirate warnings

The first NPC warning can appear after 24 hours, with 60 minutes until impact. After an attack, the next warning is at least 24 hours away. At most one NPC attack occurs between deliberate game actions; polling, radar scans and reading reports do not restart the cycle. This NPC schedule is separate from the 72-hour PvP protection.

Optional email alerts

Sign in with your email address and password. In Help & settings, choose incoming attacks, combat reports, fleet returns, player messages or alliance updates individually. All alerts start disabled and require a verified email address. Delivery remains off until the server operator configures and enables SMTP. Your email stays private; other players see your public name and [gamertag].

Vacation protection

In Help & settings, choose a protection period from 24 hours to 30 days, starting now or within the next 30 days. All colonies are protected for the entire period. Confirmed incoming attacks and pending combat or exploration flights must be resolved beforehand. Scheduled protection can be canceled; active protection ends at its selected time. Own resource transports and stationing remain available.

What this beta includes

AMEON 1.0 is a shared galaxy. Registered commanders claim distinct homeworlds and colonies, scout other players and fight real PvP raids and defense sorties. Shared battles settle losses and loot for both players. If colony ships race for a free planet, the first successful arrival claims it. Player messages, rankings and alliances connect this server.

Robotant is 100% free to play. RANT tokens, payments and Solana wallets are not active. Your progress is saved on this server. Due missions and attacks continue even while players are offline.

Begin your journey